Candy crashout!

I participated in the first NoobJam provided by SCAD's Game Development Network. I collaborated with a team in order to create a platform game based on the theme Sugar Rush. I developed environmental models in Maya and textured in Substance 3D in order to be integrated in Unreal Engine.
Cake Layered Platform | Texture & Wireframe
Cake Layered Platform | Texture & Wireframe
Cake Layer Base Color
Cake Layer Base Color
Gumdrop Floating Platform | Texture & Wireframe
Gumdrop Floating Platform | Texture & Wireframe
Lollipop Weapon | Texture & Wireframe
Lollipop Weapon | Texture & Wireframe
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